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Stalker shadow of chernobyl complete overhaul mod
Stalker shadow of chernobyl complete overhaul mod










stalker shadow of chernobyl complete overhaul mod
  1. STALKER SHADOW OF CHERNOBYL COMPLETE OVERHAUL MOD INSTALL
  2. STALKER SHADOW OF CHERNOBYL COMPLETE OVERHAUL MOD MOD
  3. STALKER SHADOW OF CHERNOBYL COMPLETE OVERHAUL MOD PATCH

Added new ambient and weather improved toward the atmosphere. Amendments and configs balance towards hardkoru.

STALKER SHADOW OF CHERNOBYL COMPLETE OVERHAUL MOD MOD

Added LootMoney Mod (loot money from NPC) Added Exchanging Items Mod v0.1 (Barter with stalkers, only the leaders of the branches, the things of the sgm and STCoP registered). Cut X-Ray Project Pack 2 (death of the first-person, physics bodies and td). Dinamic News v1.02 (News about the issue thrown). Adapted STCoP Weapon Pack (adaptation of Gaz1k). B / U armor have a separate description. Fixed the position of the screw in his hand. Bugged binoculars and knives removed from trader's offer. Hide CAH were ordered Use Mod (been added items and parameters in the SGM items). Once someone manages to integrate either Arsenal Overhaul or The Armed Zone into SGM, plus Misery's or ZoA's weapon damage values, plus Autumn Aurora's graphics, then it'll be darned near perfect.Ĭan't think of anything worthwhile to share for now, will post more impressions once I've played more. If Misery is akin to CoP v1.5 with its graphics sheen and difficulty curve, then I will say that SGM is CoP v2.0 it adds multiple new dimensions into the game for a more immersive and involving playthrough. There are pros and cons of having enhanced graphics. It doesn't stutter like Misery though, so that's good in my opinion. Graphics is also pretty vanilla like I've mentioned in my reply to Silva above. I love to have someone port over Misery's weapon damage changes into SGM. Weapons sounds are weak.ĭamage values are still not very realistic. Gunplay, sadly, is plain vanilla and quite arcadey. Double-click on them for a pleasant surprise. Tweaked Economy : Not as inflationary as Misery, selling of used weapons ( > 80% condition) is finally possibleĮnhanced Loot : Money bags and medicine boxes can now be looted. Joinable Factions : You can now join bandits, mercenaries, Dawn and Monolith and do their side quests Player Ranking System : more weapons and items become available as you gain more experience, quite subtly woven into the gameĮnhanced Repair System : Cardan has a spare parts box where you can put unsold weapons into, giving you a discount for repairs Hirable Companions / Bodyguards : form your own Alpha Squad!

stalker shadow of chernobyl complete overhaul mod

There are new mechanics that still adheres to the general Stalker theme : It's clear that the SGM developers have put serious thought into the mod, they've introduced several elements to make Stalker more like a RPG. My initial thoughts and impressions of SGM v2.2

STALKER SHADOW OF CHERNOBYL COMPLETE OVERHAUL MOD INSTALL

I've downloaded AN3 but have yet to install it, will report back later if possible.

STALKER SHADOW OF CHERNOBYL COMPLETE OVERHAUL MOD PATCH

To let AF3 work as intended, install in this order : SGM 2.2 English AIO -> AF3 Merge Patch -> AF3 Sky Fix Patch However AF3 doesn't seem to be working for me in his default gamedata install. If I'm not wrong, David.Me has already included AF3 and AN3 in his iteration of SGM 2.2. Misery is still prettier.īut the upside is it definitely loads faster than Misery. Graphics-wise, I will say its only slightly better than vanilla CoP. I've been playing SGM 2.2 English AIO (Zaton start) edition for only about 8 hours.












Stalker shadow of chernobyl complete overhaul mod